The Allies have the overall economic advantage, but a large portion of their income is tied to convoy lanes, which Germany can take away on Round 1. To make the most of things, we recommend PBEM (play by e mail) and with the Low
We’ve used the standard A&A game mechanics with IPCs, but we suggest that players view them more generically as ‘Game Points’ or ‘Strategic Value Points.’ As such, the Great War requires slight adjustments in strategic thinking on the part of players, particularly as concerns Naval Warfare. More troops, money, and territories makes for a game that is somewhat more involved than Revised A&A. The Great War, is a new kind of TripleA variant with a number of differences from the typical Axis and Allies game. 'THE GREAT WAR 1914-18: Allies vs Central Powers (CP)